Paladin of the Pegasos
Posts: 1193 from 2003/2/24
From: Helsinki, Finland
Quote:
btw., there was also an open source engine for another world which probably could need an updated MorphOS port too.
You mean the one, that was canceled on request of the author of the original game? No much/any progress on that project obviously...
There was a "hires patch" which I managed to locate and compile. The game basically works, but the graphics are quite buggy in many places, and it's pretty obvious that it was not designed for higher resolutions, as shapes of many objects (such as guns) look way too simple (like a triangle, for example) when in lores they were just... Well, lores.