Emerald Imaging, EVE
  • Paladin of the Pegasos
    Paladin of the Pegasos
    poundsmack
    Posts: 1346 from 2003/6/8
    From: USA California
    is Emerald Imaging still developing eve?
    "Poundsmack, official morphzone thread creator" -LorD
    "Wanna be lord of the avatars." -JKD
  • »31.08.04 - 18:29
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  • Paladin of the Pegasos
    Paladin of the Pegasos
    poundsmack
    Posts: 1346 from 2003/6/8
    From: USA California
    bump
    "Poundsmack, official morphzone thread creator" -LorD
    "Wanna be lord of the avatars." -JKD
  • »01.09.04 - 21:43
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  • Targhan
    Posts: 2833 from 2003/2/8
    From: USA
    hey poundsmack, why don't you write realstar an email and ask him directly? He only visits the forums every now and again (he has several projects you know). Then, you can report the results if you would like, and if he agrees ;-) :-D
    :idea:Targhan

    MorphOS portal? www.MorphZone.org
  • »01.09.04 - 22:33
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  • Butterfly
    Butterfly
    ButterflyKisses
    Posts: 85 from 2004/3/10
    yes probly a better idea... :-P

    [ Edited by ButterflyKisses on 2004/9/1 14:53 ]
  • »01.09.04 - 22:51
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  • Moderator
    hooligan
    Posts: 1948 from 2003/2/23
    From: Lahti, Finland
    Remind him to upload the latest beta of HyperCannon to he-knows-where.

    Im in need of some serious blasting
    www.mikseri.net/hooligan <- Free music
  • »02.09.04 - 05:56
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  • Order of the Butterfly
    Order of the Butterfly
    realstar
    Posts: 298 from 2003/2/24
    From: Canada
    OK, here is an official status update:

    I am still working on eVe but there are
    several other projects in development
    as Targhan suggests so time is limited.
    I'll be sure to post some updates when
    there is more to show. eVe will become
    a main priority once HyperCannon is ready.
    A playable HyperCannon demo will be made
    available in the near future as well.

    Hooligan:
    Just a little while longer, the next beta
    will start to feel more like the final
    game structure but a few more things still
    need to be added. ;)


    [ Edited by realstar on 2004/9/1 23:56 ]

    [ Edited by realstar on 2004/9/1 23:58 ]

    [ Edited by realstar on 2004/9/1 23:58 ]
  • »02.09.04 - 06:53
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