Atomino
  • Paladin of the Pegasos
    Paladin of the Pegasos
    Jupp3
    Posts: 1193 from 2003/2/24
    From: Helsinki, Finland
    Hi!

    Ages ago I started to code game like "Atomino" on AmosPro. For long I thought about re-doing it on C some day, and now it seems I might be doing it now, as project for school course.

    So... Any kind of ideas, what should be added to the original game?

    I don't have it downloadable on my home page anymore, but I do have old screenshot...
    Ato_small.png
    Likely I'll at least use much higher resolution (Maybe 1024x768 :-D)

    Maybe I'd better describe the basics of the game a bit...
    You'll get random supply of 4 kinds of atoms, with 1-4 electrons. When you place 2 atoms with at least one free electron each next to each other, they'll form a connection, and both atoms will have one electron less. You can either place atom on screen, or swap current atom with any placed atom. When you manage to build molecule that doesn't have any spare electrons, it disappears, and you get points.

    In the picture blue atoms have one electron, red ones have 2, green have 3, and yellow atoms have 4 electrons.
    (And OF COURSE they're animated, and AmosPro version runs very smooth on unexpanded Amiga 500 no matter how many electrons there are on screen :-D)

    Of course there are different kinds of levels, like "Create X molecules with at least Y atoms", "Clean screen of all atoms" etc.

    One good addition would be 2 player game, but I don't really know how that would work the best...
  • »17.03.04 - 06:57
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  • Order of the Butterfly
    Order of the Butterfly
    liquidbit
    Posts: 407 from 2003/10/12
    tell us about the rules of the game jupp3
    ..there will be only one left.
  • »17.03.04 - 06:58
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  • Paladin of the Pegasos
    Paladin of the Pegasos
    Jupp3
    Posts: 1193 from 2003/2/24
    From: Helsinki, Finland
    liquidbit:

    Damn you are fast... Already replied, when I was editing my original post :-D
  • »17.03.04 - 07:03
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  • Acolyte of the Butterfly
    Acolyte of the Butterfly
    Estrayk
    Posts: 142 from 2003/12/30
    From: Spain!
    You can add music, get whatever you want from:

    http://sfx.paradogs.com/estrayk.html

    You have my permission. ;-)
    Config: PegasosII G4/1000, 256MB DDR400, VooDoo 3000 AGP
  • »17.03.04 - 09:19
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  • Paladin of the Pegasos
    Paladin of the Pegasos
    Jupp3
    Posts: 1193 from 2003/2/24
    From: Helsinki, Finland
    Quote:

    You can add music

    Thanks for the offer, but I'll likely forget about music, untill the game is otherwise more ready...

    And for best would be a remix of the original music (I started doing it ages ago, but never really finished)
  • »17.03.04 - 13:11
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  • Order of the Butterfly
    Order of the Butterfly
    Bladerunner
    Posts: 418 from 2004/2/19
    For 2 player mode, it would be cool to have 2 versions, one with a splitscreen, for
    local keyboard playing and one via network :-)

    And there can also be two options, one "time trial" mode,
    in given time build more atoms than your opnonent, or
    "Death match" for every atom you`ve built, one of your oponent is destroyed
  • »17.03.04 - 14:04
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  • Order of the Butterfly
    Order of the Butterfly
    Bladerunner
    Posts: 418 from 2004/2/19
    *doublepost*
  • »17.03.04 - 14:04
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  • Moderator
    hooligan
    Posts: 1948 from 2003/2/23
    From: Lahti, Finland
    Windowmode with overlay-support would be nice.
    www.mikseri.net/hooligan <- Free music
  • »17.03.04 - 14:59
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  • Order of the Butterfly
    Order of the Butterfly
    liquidbit
    Posts: 407 from 2003/10/12
    Estrayk? Do I have too ??? :-D
    permission ??? :-o
    ..there will be only one left.
  • »17.03.04 - 19:52
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