Half-Life Amiga Port in the works
  • Just looking around
    Posts: 3 from 2023/8/27
    I recently had a conversation with some guy on macrumors who's working on an Amiga port of the Xash3D engine.

    Here's his work:
    https://github.com/AmigaPorts/xash3d-fwgs/tree/feature/amiga-support

    I have been able to compile his code on PPC OS X but I was unsuccessful in getting the game to run unfortunately.

    I was wondering if anyone here could give a MorphOS build a try.
  • »27.08.23 - 13:04
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  • Acolyte of the Butterfly
    Acolyte of the Butterfly
    Posts: 103 from 2020/12/24
    I'm on it. Compiled and kinda starts but it doesn't get too far:

    Could be easier for the MorphOS version a proper support for dll's.
  • »28.08.23 - 07:22
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  • Just looking around
    Posts: 3 from 2023/8/27
    Awesome, care to share your binary?

    have you tried running the game in software mode by passing the "-ref soft" flag?
    Btw, I noticed that the mainui source from an older version of Xash (0.19 / 0.19.1) works better with the PPC build of the Xash engine.
  • »29.08.23 - 16:43
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  • Acolyte of the Butterfly
    Acolyte of the Butterfly
    Posts: 103 from 2020/12/24
    @the_doc

    "Kinda starts" meaning things start to run but it crashes or stops before rendering is done.

    Notes:

    - A MorphOS port would not work copy-pasting the Ami port as it is (as usual): Just the compiling scripts are different and a mess. Crosscompiling territory only BTW..

    - DLL's are a bitch here as all functions exported have to be located and shared on each dll table: A detective work.

    I'm using the same dll as Doom3 MOS port or my Warpos Quake engines but the Ami port uses another dll link library that seems incompatible here.

    - Ami port at least had some rendering menu on screen AFAIK but here I'm still way behind.


    Edit:
    Found that reading the Pak files still fails somewhat: Removing it shows a bare menu of the game similar to the Ami port or the PC port when there's no pak0.pak file.




    [ Edited by Cowcat 30.08.2023 - 10:31 ]
  • »30.08.23 - 07:12
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  • Just looking around
    Posts: 3 from 2023/8/27
    There's also this repo btw: https://github.com/thermophylae33/xash3d_ppc

    It uses the old pre-FWGS version of the Xash source and I was actually able to get it to boot on my G4 PowerMac running OS X 10.4 Tiger but it crashes a lot - and I mean a lot...
  • »08.09.23 - 18:02
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  • Acolyte of the Butterfly
    Acolyte of the Butterfly
    Posts: 103 from 2020/12/24
    @the_doc

    Yep. I know about that repo and maybe I'll try that one: The partial endian support is used for the new xash, but functions are different and is a matter of constant trial and error.

    The Ami developers will soon restart their thing while I check other issues for this port.
  • »09.09.23 - 07:50
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