Order of the Butterfly
Posts: 187 from 2008/7/10
From: Cheshire, UK
I'm no programmer, so I'm just putting this out there, but would a port of Virtual Grand Prix 3 be possible?
I've done a bit of digging around (in the last 30 minutes) and seen in an interview here from 2019;
https://amigatronics.wordpress.com/2019/03/24/amigatronics-virtual-interview-with-paolo-cattani-the-alien-bonus/, the author Paolo Cattani say the following;
"31- Is it likely that VGP3 will also come out for MorphOS and even, OS4 or AROS, or even more amazingly, an improved version for AGA machines?
31: VGP3 was available for Windows and OS X only, because it required at LEAST the OpenGL V2.0 specifications that were not available for MorphOS or OS4.
I don’t know how the situation is at the moment, given the fact that OpenGL is currently at V4.x maybe a 2.0 version is now available on MorphOS or OS4. In that case, a porting of the VGP3 engine could be possible…"
Like I say, I'm no programmer so I don't know what TinyGL can do, but if the source code was available could this be ported?
I've also noted that Paolo appears to have the following website now;
Where he seems to hint that he might be releasing the source code later this year.
PowerMac G5 Quad 2.5Ghz/2GB MorphOS 3.17 Registered
Powerbook 1.67Ghz/1.5GB MorphOS 3.17 Registered
MacMini 1.5Ghz/1GB MorphOS 3.17 Registered
Efika 5200B 400Mhz/128MB MorphOS 2.3 Registered