Yokemate of Keyboards
Posts: 10495 from 2003/5/22
> I'm all for a better OpenGL implementation, as long as it isn't something
> like OpenGL ES.
As outlined in comment #4, third parties offer OpenGL ES 2 and a wrapper for OS4, essentially giving OpenGL 2.1.
> DirectX isn't possible, its proprietary.
As outlined in comment #4, Microsoft's code is proprietary, but the API is public and can be reimplemented at will. There are various examples of this (mainly as wrappers to OpenGL):https://wiki.winehq.org/FAQ#Does_Wine_support_DirectX.3F_Should_I_install_Microsoft.27s_DirectX_under_Wine.3Fhttps://www.fdossena.com/?p=wined3d/index.fraghttps://sourceforge.net/projects/dxglwrap/https://dxgl.org