• Jim
  • Yokemate of Keyboards
    Yokemate of Keyboards
    Jim
    Posts: 4977 from 2009/1/28
    From: Delaware, USA
    Quote:

    Andreas_Wolf wrote:
    > I'll assume that supporting a subset of OpenGL was chosen
    > because its documentation is public knowledge, and DirectX
    > versions probably are not (please correct me if I am wrong).

    Direct3D API is openly documented as well, else you couldn't easily write programs that use it. Reason for implementing

    >Absolutely. Part of the problem may be kiero's limited availability.

    Mark did mention that he would want kiero's help for any serious upgrade to our OpenGL implementation (or the implementation of something to replace it).
    "Never attribute to malice what can more readily explained by incompetence"
  • »15.03.19 - 16:39
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