• Yokemate of Keyboards
    Yokemate of Keyboards
    Andreas_Wolf
    Posts: 10535 from 2003/5/22
    From: Germany
    > Wouldn't a Warp3D or OpenGL/TinyGL version work better for the MorphOS port of this game?

    A Warp3D-based version for MorphOS would be a bad idea as it wouldn't work above Radeon R200. And I'm not sure Wazp3D would be up to the task.

    > I am not familiar with the 3D abilities of AROS and Mesa

    If I'm not mistaken, AROS uses Mesa v7, which is an implementation of OpenGL 2.1.

    Edit:
    According to this article, there's a private AROS port of Mesa v11, which implements OpenGL 4.1.

    [ Edited by Andreas_Wolf 04.12.2015 - 00:17 ]
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