Warsow port?
  • Moderator
    hooligan
    Posts: 1948 from 2003/2/23
    From: Lahti, Finland
    Tried one mod, Steadfast (http://www.steadfast.new.fr/) and unpacked it to Warsow/ as told. It still doesnt show up in mods-list.
    www.mikseri.net/hooligan <- Free music
  • »14.08.06 - 13:39
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  • MorphOS Developer
    bigfoot
    Posts: 510 from 2003/4/11
    Quote:


    hooligan wrote:
    Tried one mod, Steadfast (http://www.steadfast.new.fr/) and unpacked it to Warsow/ as told. It still doesnt show up in mods-list.


    Well, as Warsow is Q2-based and Id Software fucked up that part in Q2, Warsow mods are platform dependant and need to be ported to work.
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  • »14.08.06 - 13:45
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  • MorphOS Developer
    bigfoot
    Posts: 510 from 2003/4/11
    Quote:


    bigfoot wrote:
    Well, as Warsow is Q2-based and Id Software fuddlesed up that part in Q2, Warsow mods are platform dependant and need to be ported to work.


    Fuddlesed?

    Damnit, Targhan, MorphZone is not a public American TV channel watched by religious fanatics who take offence at the word "fuck".

    What I meant to say was that Id Software bloody royally completely fuced up Quake 2 and that Quake 2 is complete piece of shit and ID suck and must die for even considering creating Quake 2. So there, take that you lame filter.

    [ Edited by bigfoot on 2006/8/14 17:47 ]
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  • »14.08.06 - 14:12
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  • MorphOS Developer
    bigfoot
    Posts: 510 from 2003/4/11
    Quote:

    blessit


    And that should of course have been damnit. Good thing that filter is so easy to fool.
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  • »14.08.06 - 14:13
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  • Order of the Butterfly
    Order of the Butterfly
    Frostwork
    Posts: 302 from 2003/4/18
    Hi!
    Unfortunately jfif.library is missing here...
    Any links where I can find it?
    In any case thanks a lot bigfoot for this port!
    (& for the sources :) )
    cheers,
    frostwork
  • »14.08.06 - 15:44
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  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    Stevo
    Posts: 895 from 2004/1/24
    From: #AmigaZeux
    Try the MorphOS cvs :-P
    ---
    http://www.iki.fi/sintonen/logs/its_only_football.txt
  • »14.08.06 - 15:50
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  • Order of the Butterfly
    Order of the Butterfly
    Frostwork
    Posts: 302 from 2003/4/18
    Any link to the sources? :D

    No, i hoped that there is maybe an external official one somewhere?
  • »14.08.06 - 15:53
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  • MorphOS Developer
    CISC
    Posts: 619 from 2005/8/27
    From: the land with ...
    Quote:

    No, i hoped that there is maybe an external official one somewhere?


    Sorry, not yet, please be patient until bigfoot fixes the binary. :P

    ..and I'd be interested to know how this worked for hooligan... ;)


    - CISC
  • »14.08.06 - 19:13
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  • Order of the Butterfly
    Order of the Butterfly
    Frostwork
    Posts: 302 from 2003/4/18
    Hi, CISC!

    Thanks for the info! I can wait as I have the sources to play with
    till then :D
    cheers,
    frostwork
  • »14.08.06 - 19:17
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  • MorphOS Developer
    bigfoot
    Posts: 510 from 2003/4/11
    Quote:


    CISC wrote:
    Sorry, not yet, please be patient until bigfoot fixes the binary. :P


    OK, that's done now. It's still at http://bigfoot.morphos-team.net/test/warsow_0.12_test.tar.bz2 and the md5sum of the new archive is a2910cea6c2fe08334627dd3b142ad8f

    Quote:


    CISC wrote:
    ..and I'd be interested to know how this worked for hooligan... ;)


    Well, I think we already worked out that he's still a dirty pirate :)
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  • »15.08.06 - 10:27
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  • Moderator
    hooligan
    Posts: 1948 from 2003/2/23
    From: Lahti, Finland
    Quote:


    Well, I think we already worked out that he's still a dirty pirate :)



    Actually the jfif.library was for some reason in LIBS: instead of Morphos:Libs/, and therefore wasn't deleted when I installed 1.4.5. Simple and plain, I was just being lucky ;-)

    [ Edited by hooligan on 2006/8/15 15:19 ]
    www.mikseri.net/hooligan <- Free music
  • »15.08.06 - 12:25
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  • Acolyte of the Butterfly
    Acolyte of the Butterfly
    Schlonz
    Posts: 131 from 2004/4/16
    From: Langen, Germany
    @bigfoot:

    thanks a lot - this port works for mortals like me ;-)

    I got about 25 to 60 FPS depending of the game situation - but without any enemies.

    Here is kind of bug report:

    Problems I encountered until now:

    - could not set screen size
    - could not connect to a server, only to new server which was set up by me

    Bugs:

    - after choosing "join" inside the game, running around and then pressing ESC, the text of the menu is screwed up
    - texture errors after playing around in the ingame menu
  • »15.08.06 - 21:15
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  • MorphOS Developer
    bigfoot
    Posts: 510 from 2003/4/11
    Quote:


    Schlonz wrote:
    @bigfoot:

    I got about 25 to 60 FPS depending of the game situation - but without any enemies.


    Yup, the big open maps do not combine well with the low polygon rate on the Radeons

    Quote:

    - could not set screen size


    This one you need to elaborate a bit on

    Quote:


    - could not connect to a server, only to new server which was set up by me


    And this one too. If you're talking about the ingame server browser, then it's rumoured to be broken in the original version as well, so I didn't look into that.

    Quote:

    - after choosing "join" inside the game, running around and then pressing ESC, the text of the menu is screwed up
    - texture errors after playing around in the ingame menu


    You need to read the original post again. It contains useful information ;)
    Quote:

    Of known problems can be mentioned that Radeon users who experience graphics problems probably want to reduce the texture detail in the graphics settings in the game. This isn't a bug in the game itself, though, but rather a feature of some of my other absolutely perfect code.
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  • »15.08.06 - 22:12
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  • Acolyte of the Butterfly
    Acolyte of the Butterfly
    Schlonz
    Posts: 131 from 2004/4/16
    From: Langen, Germany
    >Of known problems can be mentioned that Radeon users who
    >experience graphics problems probably want to reduce the
    >texture detail in the graphics settings in the game.
    >This isn't a bug in the game itself, though, but rather
    >a feature of some of my other absolutely perfect code.

    Dammit... I need new glasses... or a huge pizza containing lots of carrots ;-)


    [ Edited by Schlonz on 2006/8/15 23:28 ]
  • »15.08.06 - 22:22
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  • Caterpillar
    Caterpillar
    Tobibrocki
    Posts: 26 from 2006/6/29
    Hi there,
    ooooh, its so frustrating, I get my PegII next week and I have to wait until I can test this out! :(
    Has anyone a Screenshot for me (or two)!? If yes, please post here!

    @Bigfoot:
    Man, thank you very, very, ..., much for the work!!!!!!!!! Are you working on the current version (bug fixing)?
    What about the Cellshading? Are you going to port the next version of war?ow, too (comes out in some months)?
    Who was the guy, I should ask for the Cellshading?
    Oh, and sorry for the thing with the money for a pizza, you remember!?

    Greetz,
    Tobibrocki
    Drawer of the official Pegasosforum.de Online Comicstrip "The Peggy" ! (Note: The Comic is in german language, so, I hope you can german!)
  • »16.08.06 - 02:05
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  • Acolyte of the Butterfly
    Acolyte of the Butterfly
    Schlonz
    Posts: 131 from 2004/4/16
    From: Langen, Germany
    OK, I found out how to change screen modes and somebody told me how to add bots and stuff.

    But its still quite slow here on my G4 and Radeon 8500... with 2 bots I get about 60 fps when disabling some (most) eye candy and reducing screen size, but I then tried 7 bots, and then frame rate drops to an average of 10 fps what is kinda unplayable for that kind of game.

    @bigfoot:
    Any chance that you optimize that port a little bit? That would be great and would make Tobibrocki glad, haha ;-)
  • »16.08.06 - 20:23
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  • MorphOS Developer
    bigfoot
    Posts: 510 from 2003/4/11
    Quote:


    OK, I found out how to change screen modes and somebody told me how to add bots and stuff.

    It's in the menu... Is it that hard to overlook? :P

    Quote:


    But its still quite slow here on my G4 and Radeon 8500... with 2 bots I get about 60 fps when disabling some (most) eye candy and reducing screen size, but I then tried 7 bots, and then frame rate drops to an average of 10 fps what is kinda unplayable for that kind of game.

    Yeah, it is. The mix of the big, open maps and the rather limited polygon rate I'm getting on the Radeon is not really a good thing.

    Quote:


    @bigfoot:
    Any chance that you optimize that port a little bit? That would be great and would make Tobibrocki glad, haha ;-)

    The port itself doesn't really need optimisation. The problem lies elsewhere.
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  • »16.08.06 - 21:28
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  • MorphOS Developer
    bigfoot
    Posts: 510 from 2003/4/11
    Quote:

    Are you working on the current version (bug fixing)?

    Well, look at the Warsow forums... Bug reports are still 100% ignored, even when they include full patches and no work required other than applying them and saying "OK", so uhm...

    Quote:

    What about the Cellshading?

    Kiero is the guy to ask. The problem is that he is boozing from Wednesday to Tuesday and his inet usually doesn't work between Tuesday and Wednesday.

    Quote:

    Are you going to port the next version of war?ow, too (comes out in some months)?

    If they didn't mess up too many things, why not? Should be rather straightforward then.
    I rarely log in to MorphZone which means that I often miss private messages sent on here. If you wish to contact me, please email me at [username]@asgaard.morphos-team.net, where [username] is my username here on MorphZone.
  • »16.08.06 - 21:36
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  • Caterpillar
    Caterpillar
    Tobibrocki
    Posts: 26 from 2006/6/29
    Hey Bigfoot, some things you should read:

    Benchmarks made by "wax":

    ON PC:
    3DMark03
    ATI 8500 275/275 = 1440
    ATI 9250 240/166 64bit = 661
    (yes, 166mhz, and on the package stands 200Mhz! togetehr 400Mhz DDR)

    Warsow all on, Tribble buffer, 32bit, FPS on the MAP WCTF1
    800x600 = 47FPS
    1024x768 = 32FPS

    so, now MorphOS,
    Pegasos 2, 1Ghz G4
    ATI 9250
    800x600 = 34
    1024x768 = 23
    1280x1024 = 16

    ATI 8500
    800x600 = 55
    1024x768 = 33
    1280x1024 = 26

    The bugs:

    The Port runs only perfectly on Radeon 9250 and Radeon 9000! Only on radeon 9000 you can walk trough some textures, I don?t know if the Bug is found in other gfx cards, too! I will inform you about this later!

    The Port has Gfx failures on Radeon 7000, 8500, 9000PRO!

    The Gfx failures are: Wrong colours in the whole picture and colourful big pixels instead of text after some minutes playtime, or in the moment as a grenade explodes!

    The Port runs very slowly on Voodoo 5 5500 MAC , and with the Gfx failures you see above!

    Thats that! Now comes some other stuff, I?ve seen that you don?t have a Icon! So, I made some, I hope you like them, this are just PNG pictures, Save them on your Desktop/Ambient and Turn them into Icons! Use the One you like the most!
    I hope you like them! ^_^
    I made them only for your port!

    You can change the size f you wan?t!
    This is the first one I made (if U wan?t I can make the Text whithout the texture in it!):

    Warsow.png

    This is the third try:

    WarsowIconv3.png

    I think that this one here is the best


    Greetz,
    Tobibrocki

    [ Edited by Tobibrocki on 2006/8/23 0:37 ]

    [ Edited by Tobibrocki on 2006/8/23 1:18 ]
    Drawer of the official Pegasosforum.de Online Comicstrip "The Peggy" ! (Note: The Comic is in german language, so, I hope you can german!)
  • »22.08.06 - 23:28
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  • ASiegel
    Posts: 1376 from 2003/2/15
    From: Central Europe
    @ Tobibrocki

    Quote:

    Now comes some other stuff, I?ve seen that you don?t have a Icon! So, I made some, I hope you like them, this are just PNG pictures, Save them on your Desktop/Ambient and Turn them into Icons! Use the One you like the most!


    bigfoot has had a Warsow icon for a week. That said, icons should be optimized for a size of 64 by 64 pixels. It is advised to not use the full icon size, however, instead there should be at very least a 5 pixels wide empty border which may contain a transparent soft shadow.
  • »23.08.06 - 07:18
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  • MorphOS Developer
    bigfoot
    Posts: 510 from 2003/4/11
    Quote:

    ON PC:
    3DMark03
    ATI 8500 275/275 = 1440
    ATI 9250 240/166 64bit = 661
    (yes, 166mhz, and on the package stands 200Mhz! togetehr 400Mhz DDR)

    Warsow all on, Tribble buffer, 32bit, FPS on the MAP WCTF1
    800x600 = 47FPS
    1024x768 = 32FPS

    On which of the graphics cards? And was that a 486? :)
    How were the numbers obtained? Staring into a random wall? :P

    Quote:


    The Port runs only perfectly on Radeon 9250 and Radeon 9000! Only on radeon 9000 you can walk trough some textures, I don?t know if the Bug is found in other gfx cards, too! I will inform you about this later!

    The Port has Gfx failures on Radeon 7000, 8500, 9000PRO!

    The Gfx failures are: Wrong colours in the whole picture and colourful big pixels instead of text after some minutes playtime, or in the moment as a grenade explodes!

    Hmm, let's see...

    I originally wrote:
    Quote:

    Please don't link to this archive from anywhere else yet.

    Which you ignored, causing other people to download it without reading the warnings, like this one:
    Quote:

    Of known problems can be mentioned that Radeon users who experience graphics problems probably want to reduce the texture detail in the graphics settings in the game. This isn't a bug in the game itself, though, but rather a feature of some of my other absolutely perfect code.

    I'm guessing that only the guy with the 9250 reads MorphZone.

    Quote:

    The Port runs very slowly on Voodoo 5 5500 MAC , and with the Gfx failures you see above!

    I only tried with my Voodoo 3, as I can't find my Voodoo 4 and my Voodoo 5 is too large to fit in my current tower. The speed was very competitive with the Radeons, at least at lower resolutions, and definitely no graphics corruptions. The problem causing the corruptions on the Radeons doesn't exist in the latest Voodoo driver released, so maybe he should install that one if he hasn't already?

    (By God, I hate meta-bugreports :)

    While you're writing an apology on that German forum and informing them of the original post, can you please ask whoever (after reading that post and upgrading to latest drivers) still has problems to either post here or email me at bigfoot@private.dk? Thanks. If language is a problem, I'll try my best to read German (just keep it short and to the point if you do write in German, though. Thanks :)

    Quote:

    I?ve seen that you don?t have a Icon!

    I do :)

    Jobbo, the 0-day icon provider, made a nice icon for inclusion in the package when the port is actually released :)
    I rarely log in to MorphZone which means that I often miss private messages sent on here. If you wish to contact me, please email me at [username]@asgaard.morphos-team.net, where [username] is my username here on MorphZone.
  • »23.08.06 - 08:58
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  • Caterpillar
    Caterpillar
    Tobibrocki
    Posts: 26 from 2006/6/29
    Oh, so I see that my work I spend into the Icons were loosing time, I?m sorry that you don?t like it, I thought I?t would be nice! :( And what now, what should I do with an Icon that nobody wan?ts to use! :cry:

    The Link stuff:
    I?m sorry, I just wanted to help you killing bugs and make the port better! :-(

    I don?t know, some ask me to post the failure stuff here! They surley could post here, but, I don?t know why they don?t do it! (A problem could be that some can?t/can?t good english!)

    If you like the Icon in a way, you can Include it as a custom Icon in the package, for some who don?t like current Icon you?re going to use! (But first, I will do a smaller version of it!)
    Drawer of the official Pegasosforum.de Online Comicstrip "The Peggy" ! (Note: The Comic is in german language, so, I hope you can german!)
  • »23.08.06 - 13:43
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  • Caterpillar
    Caterpillar
    Tobibrocki
    Posts: 26 from 2006/6/29
    warsowlogobuttonv3Kopie.png

    So, this is the 64x64 pixel version of the Icon! Hope it?s ok now! :-(
    Drawer of the official Pegasosforum.de Online Comicstrip "The Peggy" ! (Note: The Comic is in german language, so, I hope you can german!)
  • »23.08.06 - 14:06
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  • MorphOS Developer
    bigfoot
    Posts: 510 from 2003/4/11
    Quote:

    The Link stuff:
    I?m sorry, I just wanted to help you killing bugs and make the port better! :-(

    Then linking to my post so people could read the warnings would have been a smart thing to do.

    Did you inform them about what's written in the original post yet?

    Quote:

    I don?t know, some ask me to post the failure stuff here! They surley could post here, but, I don?t know why they don?t do it! (A problem could be that some can?t/can?t good english!)

    Then start relaying information more than one way. Go and tell them what is written in the original post.

    Quote:

    If you like the Icon in a way, you can Include it as a custom Icon in the package, for some who don?t like current Icon you?re going to use! (But first, I will do a smaller version of it!)

    It doesn't look bad at all, I'll include that as well.
    I rarely log in to MorphZone which means that I often miss private messages sent on here. If you wish to contact me, please email me at [username]@asgaard.morphos-team.net, where [username] is my username here on MorphZone.
  • »23.08.06 - 14:42
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  • Paladin of the Pegasos
    Paladin of the Pegasos
    Jupp3
    Posts: 1193 from 2003/2/24
    From: Helsinki, Finland
    Tobibrocki:

    The icon itself doesn't look bad at all, but it isn't "square" which makes it stand out from a group of icons (in a panel, for example) - obviously this is a problem of the logo itself in general, not your fault or anything :-)

    Still about the icon... I wonder if there already is a drawer icon for the game? (small logo over a normal drawer icon, there "not being 1X1" doesn't really matter at all)
  • »23.08.06 - 14:47
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