MorphOS Developer
Posts: 1520 from 2003/2/24
From: Finland
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I have compiled my application using PowerSDL 15.9 SDK and the application crashes when I use glGenTextures() function. If I back to PowerSDL 14.0, the application works well.
I'll take a look.
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Fortis game (compiled using PowerSDL SDK 14.0) crashes too when I have PowerSDL 15.9 libraries in SYS:LIbs. :(
Do you know where is the problem?
Is it crashing with PowerSDL v14 libraries? I found out that it is making a SysV ABI call to offset -352 using NULL pointer. This call is made from Fortis.
This could be SDL_GL_UpdateRects() in powersdl.library or Mix_PausedMusic() in powersdl_mixer.library but it could be also some other SDL library.
1 + 1 = 3 with very large values of 1