PSX emulator for MorphOS
  • Order of the Butterfly
    Order of the Butterfly
    BatteMan
    Posts: 285 from 2003/2/24
    From: France
    That's a f*cking good news ! And I like your video !

    Colin 2 on MOS, wonderful ! ;-)

    --
    /me is happy.
    Proud user of MorphOS since 2003 !
  • »10.03.08 - 19:04
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  • Acolyte of the Butterfly
    Acolyte of the Butterfly
    keropi
    Posts: 131 from 2006/11/11
    From: Ioannina , Greece
    warp3D ???

    EXCELLENT NEWS!!!! :-)
    A4000D CS-PPC/G-Rex4000D
    A4000D CS-PPC/Zorro
  • »10.03.08 - 20:56
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  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    Crumb
    Posts: 732 from 2003/2/24
    From: aGaS & CUAZ Al...
    @koan

    Human eye/brain notices differences more than those text explains.

    I notice a lot when I change my monitor screenmode from 85-100Hz to 150Hz quite a lot. I notice the difference between 85Hz and 100Hz too...

    Some of my friends heads hurts when they play some 3d videogames because speed is not constant.

    It's not just about benchmarks... if you make a quick movement on a 3D game and your screen is showing 60 different frames at constant 60Hz screen refresh instead of e.g. 100Hz you will notice it a lot because if you make a quick movement to right or left (let's say 300 pixels are moved) with a 60Hz refresh it will be too jumpy, specially if you are looking specifically to that zone of the screen. With more fps, the gfx engine will have to skip less pixels so it will look smoother and will make your head hurt less.

    BTW, with 3D games it's quite stupid not to limit maximum fps rate to your monitor refresh rate... and it's quite stupid to disable vsync too.

    Persistence of images on CRT and Cinema is different.

    On tests performed to pilots some of them can distinguish different models of planes at rates of 1/170th of second.

    Just like some people hear more sounds than others... human senses are different on each person.
  • »11.03.08 - 11:59
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  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    CountRaven
    Posts: 566 from 2007/12/10
    From: Greece
    Since this is not available yet -or it is to some beta testers or long
    posters- what other console emulators are available for MOS? Generally
    speaking on emulators I have tried MAME and EUAE and they work really
    great on MOS :o)....
  • »12.03.08 - 04:07
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  • Order of the Butterfly
    Order of the Butterfly
    dIGIMAN
    Posts: 273 from 2005/11/7
    Quote:


    CountRaven wrote:
    Since this is not available yet -or it is to some beta testers or long
    posters- what other console emulators are available for MOS? Generally
    speaking on emulators I have tried MAME and EUAE and they work really
    great on MOS :o)....


    Dont wont to go OT but the most WHDLoad Games are not able
    to save to HD under EUAE, where my A4K does.
    Quite anoying
  • »12.03.08 - 06:56
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  • Yokemate of Keyboards
    Yokemate of Keyboards
    magnetic
    Posts: 2129 from 2003/3/1
    From: Los Angeles
    Zukow

    Very cool. 3d suppport is promosing. This brings many cool games to our pegs..
    Pegasos 2 Rev 2B3 w/ Freescale 7447 "G4" @ 1ghz / 1gb Nanya Ram
    Quad Boot: MorphOS 2.7 | Amiga OS4.1 U4 | Ubuntu PPC GNU/Linux | OS X 10.4
  • »12.03.08 - 10:13
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  • Order of the Butterfly
    Order of the Butterfly
    XzIt
    Posts: 250 from 2005/1/19
    From: Norway
    would some of you plz post settings?
    Have tried a couple of settings but can't get games to run...
    FF7 Europe version work until i choose New Game...
    maybe turn up skip frames?

    plz reply everyone =)

    X
  • »12.03.08 - 13:52
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  • MorphOS Developer
    zukow
    Posts: 645 from 2005/2/9
    From: Poland
    3d plugin has problems with colorkeying:

    http://brain.umcs.lublin.pl/~rzookol/pics/fpse.jpg
  • »12.03.08 - 17:31
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  • MorphOS Developer
    zukow
    Posts: 645 from 2005/2/9
    From: Poland
    public version:

    http://www.amidog.se/amiga/bin/FPSE/20080314/FPSE-0.10.2-MOS.tar.gz
  • »14.03.08 - 19:37
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  • MorphOS Developer
    geit
    Posts: 1049 from 2004/9/23
    Is there any chance you can add standard ISO support instead of .cue only?

    I have tons of PS1 games on disk and all are .iso

    BTW: those "start CD" and "start file" buttons are quite confusing, if you need to change config before. Why not change cdrom.dll and cdimage.dll depending on the button pushed by the user?

    Geit



    [ Edited by geit on 2008/3/15 20:28 ]
  • »15.03.08 - 18:10
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  • Just looking around
    AmiDog
    Posts: 9 from 2008/3/17
    @geit

    Without a .cue file, the audio tracks can't be played as the .cue file contains information about the start of each audio track. However, most games should work fine without it.

    As for "Start CD" and "Start File", they have little impact on the plugins you need use. For example, to play a movie on a PSX CD, you need cdimage/cdrom plugin, and even if you have a PSX exe file you want to start (in case you for example is developing your own game), you might still have files on a CD which the game needs to be able to load...
  • »17.03.08 - 06:42
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  • Just looking around
    AmiDog
    Posts: 9 from 2008/3/17
    Quote:


    zukow wrote:
    3d plugin has problems with colorkeying:

    http://brain.umcs.lublin.pl/~rzookol/pics/fpse.jpg

    Is this problem still there, or did I manage to fix it?
  • »17.03.08 - 06:43
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  • MorphOS Developer
    zukow
    Posts: 645 from 2005/2/9
    From: Poland
    @Amidog

    no, it's screenshot from previous beta ;)
  • »17.03.08 - 06:53
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  • MorphOS Developer
    geit
    Posts: 1049 from 2004/9/23
    >Without a .cue file, the audio tracks can't be played as the .cue file contains information about the start of each audio track. However, most games should work fine without it.

    Unfortunatly they don't and I only tried games which have no audio tracks. Its around 50:50 if a game is working or not. No clue why!

    >As for "Start CD" and "Start File", they have little impact on the plugins you need use. For example, to play a movie on a PSX CD, you need cdimage/cdrom plugin, and even if you have a PSX exe file you want to start (in case you for example is developing your own game), you might still have files on a CD which the game needs to be able to load...

    well, make a checkbox in setup which needs to be disabled unter those circumstances. Most users won't need a CD+ISO solution, they just want to play a game from the source named in button.

    Geit
  • »17.03.08 - 09:46
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  • Just looking around
    AmiDog
    Posts: 9 from 2008/3/17
    Quote:


    geit wrote:

    Unfortunatly they don't and I only tried games which have no audio tracks. Its around 50:50 if a game is working or not. No clue why!



    Have you tried those ISOs on a real PS1 or with some other emulator? Maybe some of them are broken? Not all games will work with FPSE, but many should. Have a look at the compatibility database. It might help to use a BIOS dump instead of BIOS emulation as well.

    Quote:


    geit wrote:

    well, make a checkbox in setup which needs to be disabled unter those circumstances. Most users won't need a CD+ISO solution, they just want to play a game from the source named in button.



    I don't really follow you here. Most users would probably select cdrom.dll or cdimage.dll, set it up, and then always use the "Start CD" button. And there's no need to change the CD plugin to start an EXE or play an MDEC instead. If you are using cdimage.dll but don't need a CD, simply press cancel when the plugin asks for the ISO. It wont harm anything.
  • »17.03.08 - 10:05
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  • MorphOS Developer
    geit
    Posts: 1049 from 2004/9/23
    >> Unfortunatly they don't and I only tried games which have no audio tracks. Its around 50:50 if a game is working or not. No clue why!
    > Have you tried those ISOs on a real PS1 or with some other emulator? Maybe some of them are broken?

    No, I made them using MakeCD from my original CDs.

    > Not all games will work with FPSE, but many should.

    All those games work from original CD.

    > It might help to use a BIOS dump instead of BIOS emulation as well.

    Of course I used BIOS image.

    Geit
  • »17.03.08 - 12:05
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  • Order of the Butterfly
    Order of the Butterfly
    Posts: 423 from 2005/4/9
    From: magyarorszag/h...
    @amidog: thx for this great software and for the MorphOS version!

    however i've got some problem with this new release. before i was using version 0.9r3 for OS4 with os4emu. it was working quite well, i even watched some ps1 demos with it. but with this new release these demos wont work anymore, and some games which worked with the 0.9r3 dont work with 0.10.2/mos (destruction derby raw for example).

    but the speed increase is great with the new warp3d plugin, fe. collin mcrae rally now is fully playable on my g3 system (even with r200)...
    DEAD pegII/G4@1000.1gb ram.radeon 9200pro
    240 gigz hd.nec dvdrw.MorphOS 2.4 DEAD
    -=-=-=-
    amiga1200T.blizzardppc@180/040@25.96megz ram
    -=-=-=-=-
    zx.spectrum@3.5
  • »17.03.08 - 12:22
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  • Just looking around
    AmiDog
    Posts: 9 from 2008/3/17
    Quote:


    geit wrote:

    > Have you tried those ISOs on a real PS1 or with some other emulator? Maybe some of them are broken?

    No, I made them using MakeCD from my original CDs.


    Did you make them with 2352 bytes/sector or just 2048? They need to be full 2352 bytes/sector or many games will fail. Some games may have copy protection as well, and then you need to rip the subchannels too.
  • »17.03.08 - 12:50
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  • Just looking around
    AmiDog
    Posts: 9 from 2008/3/17
    Quote:


    sadddam wrote:
    but with this new release these demos wont work anymore, and some games which worked with the 0.9r3 dont work with 0.10.2/mos (destruction derby raw for example).

    Haven't tried Destruction derby raw in a while, but it worked last time I tried it. Are you using a BIOS dump or BIOS emulation? Could you give me a few examples of demos which aren't working?
  • »17.03.08 - 12:53
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  • Order of the Butterfly
    Order of the Butterfly
    Korni
    Posts: 472 from 2006/2/23
    From: the Planet of ...
    FPSE works waay better than previous os4 version here, both with gpupeops and gpuw3d. SW mode is even faster, and more accurate than GL. But maybe i play weird games :-). Ah, there are cdimage.dll hits when i quit game. I use RAW cd images.
    http://korni.ppa.pl/modkowypaczek/ | My Rifle, My Bunny, and Me
  • »17.03.08 - 13:07
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  • Butterfly
    Butterfly
    Mi-Go
    Posts: 95 from 2003/9/18
    great piece of sw as usual, and -yes- quite faster than the previous one. :-D
    3d works strange here: (known?) problems on Silent Hill (white square halo around characters, trees and other elements) and Tenchu I & II (can't see menu options, trail left by buildings when looking around/shooting) finally it seems slower than sw gpu on Mortal Kombat 4.
    Moreover, it looks like it somehow "misses" screen dimensions leaving out the lower portion of games, but I should check better.

    @amidog: if you need a detailed report I'll be glad to help

    PS: Latest version seems not to recognize memory cards if run with BIOS emu

    [ Edited by Mi-Go on 2008/3/17 18:59 ]
  • »17.03.08 - 18:56
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  • Butterfly
    Butterfly
    thefab
    Posts: 92 from 2003/8/19
    From: dtc
    hello,

    well, it's my turn to talk about this release ;)
    i must says it is, hmmm, quite enjoyable, but still, a bit slow in 1600x1200 in w3d mode ;) (around 10-15 fps ?)

    at least, we don't seem to have speed problem with radeon 9x00 and 8x00 like with os4, but it lack overlay, will it be implemented in a near future?

    btw, thank you to Amidog for this enjoyable piece of software which give a second youth to my games :P

    /me playing at 1024x768

    [ Edited by thefab on 2008/3/18 8:25 ]
  • »18.03.08 - 06:24
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  • Order of the Butterfly
    Order of the Butterfly
    dIGIMAN
    Posts: 273 from 2005/11/7
    Hope i didnt miss something but with what controler do you people use fpse?
    I think its quite lame to play it with keyboard.

    Any sugestions whats the best to do?
  • »19.03.08 - 20:01
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  • Butterfly
    Butterfly
    Mi-Go
    Posts: 95 from 2003/9/18
    @dIGIMAN:

    just assign keys to any usb pad with poseidon preferences.
    A guide was on Obligement magazine, if I'm not wrong... anyway, it's quite a simple task. :-)
  • »19.03.08 - 21:12
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  • Paladin of the Pegasos
    Paladin of the Pegasos
    ThePlayer
    Posts: 1069 from 2003/3/24
    From: Hamburg/Germany
    I tried to do that wit Poseidon but it didn't work for me maybe you could post a link, or give a short how to.
    PowerMac G5 Quad 2.5 running UWQHD Resolution
  • »19.03.08 - 22:15
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