Thurst beta
  • Paladin of the Pegasos
    Paladin of the Pegasos
    Jupp3
    Posts: 1193 from 2003/2/24
    From: Helsinki, Finland
    I guess it's finally time to make a new public release of "Thurst" (a game I've been working on for quite a while, and planned even longer)

    It's still very beta, graphics are crap (spent most of the time coding)

    Also it's totally silent, but sounds could be enabled very easily, if I just currently had any original samples I could use.

    About the project & other plans:

    The goal is to do a gravity game VERY similar to the amiga game "Bratwurst" (realtime scaling included) but with features from other gravity games aswell (such as race mode) and some completely(?) original ideas too (rotating levels, for example)

    After finishing the game, the plan is to use the engine on some further projects, which might be:
    -Bob's Bad Day clone (actually I already tried doing that with the current engine, and I had quite playable game within a day)
    -Super Cars 2 clone (Guess that's enough said about it!)
    and maybe others too...

    Oh, it still lacks one of the most requested features: Network play (and will likely lack for quite a while)
    Link: http://jupp3.amigafin.org/thurst/morphos/

    (Old screenshot, but the game looks still mostly the same)

    [ Edited by Jupp3 on 2005/11/30 5:09 ]
  • »29.11.05 - 18:03
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  • MorphOS Developer
    itix
    Posts: 1520 from 2003/2/24
    From: Finland
    Looks good. I got some small gfx trash to Ambient after playing the first level but all other levels worked fine.
    1 + 1 = 3 with very large values of 1
  • »29.11.05 - 18:32
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  • Paladin of the Pegasos
    Paladin of the Pegasos
    SoundSquare
    Posts: 1213 from 2004/12/1
    From: Paris, France
    very nice !

    may i offer help for sound/music ? contact me (check my email in my profile).
  • »29.11.05 - 20:25
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  • Moderator
    guruman
    Posts: 461 from 2003/7/21
    Quote:

    Super Cars 2 clone

    wOOt?!?

    Yes, please, please, please, please, please, please, please, please, please, please, please, please.

    Am I pathetic enough? No, don't think so...

    Please, please, please, please, please, please, please, please, please, please, please, please, please.

    Ok, more like it... :-P

    Anyway, this Thurst is not bad in itself either ;-)

    Kind regards,
    Andrea
  • »29.11.05 - 22:39
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  • Butterfly
    Butterfly
    Mi-Go
    Posts: 95 from 2003/9/18
    I was a full-time Bratwurst player... with networking support it would be great! :-D

    and I loved Super Cars 2, so...
    please, please, please, please, please, please... ;-)
  • »30.11.05 - 02:00
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  • Moderator
    hooligan
    Posts: 1948 from 2003/2/23
    From: Lahti, Finland
    You guys are pathetic :-)








    ... but still, SuperCars 2-clone would rule!
    www.mikseri.net/hooligan <- Free music
  • »30.11.05 - 03:34
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  • Paladin of the Pegasos
    Paladin of the Pegasos
    SoundSquare
    Posts: 1213 from 2004/12/1
    From: Paris, France
    the name of your game is just very hard to pronounce for a french, but very promising !
  • »01.12.05 - 10:16
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  • Paladin of the Pegasos
    Paladin of the Pegasos
    Jupp3
    Posts: 1193 from 2003/2/24
    From: Helsinki, Finland
    Today I did the first succesful 2-way online play tests. Online play is far from being completed, but the connection worked (even if only player position information was transmitted, and it was way too slow)

    It will take quite some time before REAL online matches are possible, but it most certainly is a good start.
  • »02.12.05 - 17:03
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