Price of MorphOS license
  • Jim
  • Yokemate of Keyboards
    Yokemate of Keyboards
    Jim
    Posts: 4977 from 2009/1/28
    From: Delaware, USA
    Quote:

    Intuition wrote:
    Quote:

    Andreas_Wolf wrote:
    > Geit once said that most existing code should recompile with minimal
    > changes but I can't find it right now. Andreas might have the link maybe?

    http://morph.zone/modules/newbb_plus/viewtopic.php?forum=3&topic_id=11382&start=51


    Cheers Andreas! :)


    That is funny.
    OK, we've let this deteriorate to the point where Andreas is resorting to humor.
    And if our most logical abandon agument...
    "Never attribute to malice what can more readily explained by incompetence"
  • »26.06.16 - 18:40
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  • Yokemate of Keyboards
    Yokemate of Keyboards
    amigadave
    Posts: 2794 from 2006/3/21
    From: Northern Calif...
    Quote:

    ppcamiga1 wrote:
    I don't get why so many idiots want us amiga users to suport crap which is not binary compatible and has all drawback of orginal amiga os.


    Show me one other person on this forum site that has suggested supporting any OS that will still have all of the original AmigaOS drawbacks. The current MorphOS has those drawbacks, because binary compatibility was a priority when MorphOS was first created. The x64 version of MorphOS will drop binary compatibility, and is aiming for full memory protection, SMP, resource tracking, and will use emulation to allow running of legacy software.

    Your posts make less and less sense, the further you attempt to push this idea of using Unix for the x64 version of MorphOS.
    MorphOS - The best Next Gen Amiga choice.
  • »26.06.16 - 18:47
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  • Paladin of the Pegasos
    Paladin of the Pegasos
    Intuition
    Posts: 1110 from 2013/5/24
    From: Nederland
    Quote:

    Jim wrote:
    Quote:

    Intuition wrote:
    Quote:

    Jim wrote:
    As long as it doesn't rely on AmigaOS systems calls, why wouldn't it?


    All Amiga/MorphOS specific software relys on AmigaOS system calls Jim.


    Actually, that is not true.
    Software can be written to run under MorphOS that completely ignores Amiga system calls.
    Certainly you must deal with MUI, but all of the game ports that rely on OpenGL use virtually no Amiga calls what so ever.


    Exactly. These are ports from other platforms not Amiga/MorphOS specific programs.
    1.67GHz 15" PowerBook G4, 1GB RAM, 128MB Radeon 9700M Pro, 64GB SSD, MorphOS 3.15

    2.7GHz DP G5, 4GB RAM, 512MB Radeon X1950 Pro, 500GB SSHD, MorphOS 3.9
  • »26.06.16 - 18:52
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  • Yokemate of Keyboards
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    Andreas_Wolf
    Posts: 12077 from 2003/5/22
    From: Germany
    > That is funny.

    How is geit's posting I linked to funny?
  • »26.06.16 - 19:07
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  • Jim
  • Yokemate of Keyboards
    Yokemate of Keyboards
    Jim
    Posts: 4977 from 2009/1/28
    From: Delaware, USA
    Quote:

    Andreas_Wolf wrote:
    > That is funny.

    How is geit's posting I linked to funny?


    That is NOT what I get when I click that link.
    I didn't think you would resort to humor.
    But what I get IS quite humorous.

    And this thread hasn't much to offer in information, intellegent conversation,or humor.
    "Never attribute to malice what can more readily explained by incompetence"
  • »26.06.16 - 19:14
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  • Jim
  • Yokemate of Keyboards
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    Jim
    Posts: 4977 from 2009/1/28
    From: Delaware, USA
    Quote:

    Intuition wrote:
    Quote:

    Jim wrote:
    Quote:

    Intuition wrote:
    Quote:

    Jim wrote:
    As long as it doesn't rely on AmigaOS systems calls, why wouldn't it?


    All Amiga/MorphOS specific software relys on AmigaOS system calls Jim.


    Actually, that is not true.
    Software can be written to run under MorphOS that completely ignores Amiga system calls.
    Certainly you must deal with MUI, but all of the game ports that rely on OpenGL use virtually no Amiga calls what so ever.


    Exactly. These are ports from other platforms not Amiga/MorphOS specific programs.


    YES! And MorphOS specific programming does not require AmigaOS 3.1 system calls either.
    Franlkly, I hope for their devaluation in MorphOS X64.
    What among them is essential for writing code?
    And what among these twenty year or older routines makes them worthwhile?

    All I want is a quick, streamlined OS that incorporates the best features of MorphOS.
    AmigaOS, I can leave that to Hyperion's user base.

    After all, we have the best programmers remaining in our community.
    Why not trust them to give us a fresher base than would be the result of continuing to drag about the corpse of OS3.1?
    "Never attribute to malice what can more readily explained by incompetence"
  • »26.06.16 - 19:26
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  • Order of the Butterfly
    Order of the Butterfly
    ppcamiga1
    Posts: 215 from 2015/8/23
    AROS x86 is not worth of use crap because it has no binary compatybility and has all drawback of orginal Amiga Os.
    There is no reasons to repeat old mistakes that AROS team made.
    Morphos x86 is still not released.
    It still may be something realy worth of use.
  • »26.06.16 - 20:20
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  • Yokemate of Keyboards
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    Andreas_Wolf
    Posts: 12077 from 2003/5/22
    From: Germany
    > MorphOS specific programming does not require AmigaOS 3.1 system calls either.

    I think it does. After all, MorphOS API is a superset of AmigaOS 3.1 API.

    > these twenty year or older routines

    Work on MorphOS started 18 years ago, so that's the age of the oldest routines inside MorphOS (unless we want to restart the debate about illegal use of original source code).
  • »26.06.16 - 20:20
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  • Moderator
    Kronos
    Posts: 2239 from 2003/2/24
    One can do quite alot without directly calling any function documented in the 3.1SDK.
  • »26.06.16 - 20:43
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  • Acolyte of the Butterfly
    Acolyte of the Butterfly
    phoenixkonsole
    Posts: 140 from 2010/8/4
    @all
    can we please keep AROS out of this : )

    It makes no sense to discuss it if everyone is living in his own world, based on own experiences and needs..

    There is enough room for everyone.
  • »26.06.16 - 21:06
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  • ASiegel
    Posts: 1370 from 2003/2/15
    From: Central Europe
    Quote:

    phoenixkonsole wrote:
    @all
    can we please keep AROS out of this : )

    ppcamiga1 is an equal opportunity offender who has also had harsh words for a potential MorphOS x64 and Vampire running AmigaOS.

    Quote:

    It makes no sense to discuss it if everyone is living in his own world, based on own experiences and needs..

    I am curious. Since this statement applies to pretty much anything and anybody, what are we allowed to discuss in our daily lives then?

    Quote:

    There is enough room for everyone.

    Indeed, there is. Plenty of MorphOS users use AROS and AmigaOS as well. Anybody bothering to read this discussion thread would find MorphOS users defending AROS from criticism and also recommending it to people who are particularly... price-conscious.

    How dare they! Better leave AROS out of it ;-)
  • »27.06.16 - 10:32
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  • Order of the Butterfly
    Order of the Butterfly
    ppcamiga1
    Posts: 215 from 2015/8/23
    Quote:

    Jim wrote:
    Software can be written to run under MorphOS that completely ignores Amiga system calls.
    Certainly you must deal with MUI, but all of the game ports that rely on OpenGL use virtually no Amiga calls what so ever.


    Exactly.
    For memory menagment, files, network, opengl almost everbody use standard c functions and almost nobody use amiga os calls directly.
    There is no reason to keep exec, dos, devices, filesystems, bsdsocket after move to non big endian cpu.
    Everything below amiga gui i graphics should be cut off and droped.
    All drawback of original amiga os like lack of resource tracking, memory protection, suport of multicore, drivers, posix compatyblity should be solved at time of ISA switch.
    AROS x86 is crap because it has no source and binary compatybility but still has all this problems.
    It is not too late for Morphos to make Morphos x86 really good.
  • »29.06.16 - 07:23
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  • Yokemate of Keyboards
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    Andreas_Wolf
    Posts: 12077 from 2003/5/22
    From: Germany
    > There is no reason to keep [...] bsdsocket after move to non big endian cpu.

    A Unix proponent despising the BSD socket API? That's funny :-)

    > All drawback of original amiga os like lack of resource tracking, memory protection,
    > suport of multicore, drivers, posix compatyblity should be solved at time of ISA switch.

    That's the current plan as I understand it.

    > AROS x86 [...] has no source [...] compatybility

    http://morph.zone/modules/newbb_plus/viewtopic.php?forum=3&topic_id=11037&start=275
  • »29.06.16 - 07:55
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  • MorphOS Developer
    jacadcaps
    Posts: 2972 from 2003/3/5
    From: Canada
    Quote:

    ppcamiga1 wrote:
    Everything below amiga gui i graphics should be cut off and droped.



    Actually, the graphics & cybergraphics APIs are so disconnected from what current graphics systems can offer, those should be 1st things to forget.
  • »29.06.16 - 14:49
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  • Just looking around
    Posts: 12 from 2016/2/19
    Quote:

    TheMagicM wrote:
    Quote:

    Methanoid wrote:

    Quote:

    TheMagicM wrote:
    Same here.. I apologize for the comments to Cego. Wasnt warranted.


    Gosh... you realised being unpleasant to make your points made you look bad. Well done!





    I dont really care what it looks like. LMAO.


    And that's why MOS isnt getting many new users....

    Came back for a look around 4 years later... I see nothing changes. See you in another 4 years (if MOS is still pootling along!)
  • »27.01.20 - 17:07
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  • ASiegel
    Posts: 1370 from 2003/2/15
    From: Central Europe
    @ Methanoid

    Welcome back, and see you in 2024!
  • »27.01.20 - 19:03
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